| Ditto, in my experience.
Just a small difference in "computer workload" may well mean whether my
pieces perform smoothly or don't. (My performance instructions suggest as
many system "tweaks" toward this end that I know of.)
Art Hunkins
----- Original Message -----
From: "Iain Duncan"
To:
Sent: Monday, November 07, 2005 4:27 PM
Subject: Re: [Cs-dev] CVS Reorganization Request
> > It's not a question whether it's a lot of work, or a little work. The
question is simply important, just as the question of sound quality is
important.
> >
> > I think tests would be very interesting. I would be particularly
interested if you had live pieces that stress Csound, and that could be
"tuned" to be more or less demanding.
>
> I do have those and will be happy to test. How would you suggest I
> conduct the tests? What kind of tuning do you have in mind?
>
> As to amount faster, I should mention that to me, the difference need be
> only in the range of 10% cpu use to be meaningful. Currently, I *need*
> to run at ksmp=64 to do my pieces and I do not have as many instruments
> or reverbs on there as I would like. So 10% difference is another
> reverb, or another channel on the board, and I have a fast machine. So
> when I thing that less fortunate souls than me may be doing the same
> thing on 1 gig machines instead of 3gigs, then that is even more
> meaningful. It could be the difference between 2 synths channels ( not
> enough to do a show ) and 3 ( enough to do Hardfloor if you're cunning! )
>
> I will definitely stick with 32 bit for gigs if it is only 10% faster.
> Maybe not so for 5% faster.
>
> Iain
>
>
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