| All of these dot points are correct except for the one about Loris. I don't
maintain that and can't say one way or another.
As I said before, please base your corrections on the current manual sources
in CVS.
Regards,
Mike
----- Original Message -----
From: "DavidW"
To: "Developer discussions"
Sent: Monday, March 17, 2008 3:10 AM
Subject: [Cs-dev] Manual redraft: Building Csound: all platforms
> Please indicate if you know whether any of these dot point DON'T apply
> to a csound build on a particular platform:
> So for example, in the first dot point, it's not clear whether the OR
> is XOR or not i.e I assume the Windows multimedia library is for
> Windows only, but can it alternatively (or also) use either ALSA raw
> MIDI interface, or PortMidi. And can Mac OSX or OS9 or Linux use the
> ALSA raw MIDI interface?
> Is it appropriate to recommend any preferences here?
>
> Is dot point 2 is actually talking about python as an embedded
> interpreter of csound, and csound as an extension of python? Or not
> the latter at all?
> Does the csound library (accessed vi csnd.py or it's java equivalent
> API) require FLTK, etc?
>
> dot point 3. Any objections to capitalising Fluid in dot-point 3?
>
> I assume the Fluid, STK and Loris opcodes work on all platforms. OK?
>
> dot point 6. Are there no other dependencies for OSC opcodes on
> platforms other than Windows, other than http://plugin.org.uk/liblo ?
> dot point 7. IO assume this is for building the API python/Java
> wrappers. Is it assumed that the build will always need SWIG? Any
> version restrictions? (My experience with it is that it's pretty clean).
> ----------------------
> The dot points
> ----------------------
> 1. * Real-time MIDI can use the ALSA raw MIDI interface (requires
> alsa-dev), Windows multimedia library, or PortMidi from
> www.cs.cmu.edu/~music/portmusic
> .
>
> 2. * CsoundAC, which is both a standalone GUI and a Python
> extension module with extensive facilities for algorithmic
> composition, requires FLTK and the boost C++ template libraries for
> random numbers and linear algebra, from http://www.boost.org. The
> CsoundAC Random class requires that boost must be later than version
> 1.32.1.
>
> 3. * The fluid opcodes require the Fluidsynth library from
> http://savannah.nongnu.org/download/fluid
> . For Windows, use the prebuilt binaries.
>
> 4. * The STK opcodes require STK source code from
> http://ccrma.stanford.edu/software/stk
> , copied into csound5/Opcodes/stk.
>
> 5. * The Loris opcodes require Loris source code from
> http://sourceforge.net/projects/loris
> , copied into csound5/Opcodes/Loris.
>
> 6. * The OSC opcodes require the latest version of the liblo
> library from http://plugin.org.uk/liblo. On Windows, liblo requires a
> Windows version of the POSIX thread library (pthreads) which is
> available from http://sourceware.org/pthreads-win32; copy
> libpthreadGC2.a to libpthread.a. You may also need the latest version
> of autoconf from MinGW.
>
> 7. * Install the Software Interface and Wrapper Generator (SWIG)
> for generating Python and Java interfaces, from http://www.swig.org.
>
> _____
> David
>
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