[Csnd-dev] Csound circularBuffer
Date | 2016-12-19 18:47 |
From | Ed Costello |
Subject | [Csnd-dev] Csound circularBuffer |
Hi,
I was just wondering if I understand the csound circularBuffer correctly. I have the following code: const int N = 5; CSOUND *csound = csoundCreate(NULL); void *circularBuffer = csoundCreateCircularBuffer(csound, N, sizeof(MYFLT)); MYFLT inputData[N] = {1., 2., 3., 4., 5.}; MYFLT outputData[N] = {0}; csoundWriteCircularBuffer(csound, circularBuffer, inputData, N); csoundPeekCircularBuffer(csound, circularBuffer, outputData, N); for (int i = 0; i < N; ++i) { printf("%f ", outputData[i]); } I was expecting the print output to be = 1, 2, 3, 4, 5 However, the output I'm getting is = 1, 2, 3, 4, 0 Do you need to create the ringbuffer with N + 1 elements? Ed |
Date | 2016-12-19 18:54 |
From | Victor Lazzarini |
Subject | Re: [Csnd-dev] Csound circularBuffer |
Not sure about Peek. I have never used that function, Andrés added it. Try csoundReadCircular buffer Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy Maynooth University Ireland > On 19 Dec 2016, at 18:47, Ed Costello |