| Hi Andres,
The xml files don't need to be in the Makefile for it to be a part of
the build. The xml files all link to each so when they are processed,
if all is well, it will all build together. The Makefile's
dependencies that are in there right now only track if files have
changed to determine if a rebuild is necessary and don't contribute to
the build itself; the Makefile is a bit out of sync so it's not that
useful at the moment.
steven
On Fri, 25 Mar 2005 10:31:17 -0500, Andres Cabrera
wrote:
> Thanks steven,
> My only question for now, is: Is there a need to add the xml's to the
> makefile or are they built if they are referenced?
>
> Andres
>
> On Thu, 2005-03-24 at 20:13, Steven Yi wrote:
> > Oh, I didn't see the vectorial/top.xml before when writing the email.
> > The manual compiled fine for me here with the new entries, so I think
> > it's all working now. If you have any questions, please feel free to
> > ask anytime. Also, if the readme.txt isn't quite clear, please let me
> > know on how I can improve it (or feel free to edit too!).
> >
> > Thanks for the documentation!
> >
> > steven
> >
> >
> > On Thu, 24 Mar 2005 19:30:40 -0500, Andres Cabrera
> > wrote:
> > > Hi Steven,
> > > Thanks for having a look.
> > > I did create a vectorial/top.xml but didn't put the vectorial opcodes in
> > > that directory because for some reason it didn't work... I need more
> > > practice with this xml stuff...
> > > I think some of the vectorial opcodes were added to csound4, but wasn't
> > > sure so I didn't include that in the docs.
> > > Cheers,
> > > Andres
> > > On Thu, 2005-03-24 at 15:18, Steven Yi wrote:
> > > > Hi Andres,
> > > >
> > > > The manual.xml was missing entity entries for these. I've added them in.
> > > >
> > > > Also, I've been adding csound5 opcodes to the csound5/opcodes/top.xml
> > > > file to keep them separated at the moment. There are a few CS5
> > > > opcodes that are in the opcodes/top.xml, so decided to let them pass
> > > > for now, especially since the entries you've added have notes that
> > > > they are Csound5.
> > > >
> > > > We should maybe make a vector/top.xml or vectorial/top.xml that would
> > > > have info on the vector opcodes as well as links to these. What do you
> > > > think?
> > > >
> > > > steven
> > > >
> > > >
> > > > On Wed, 23 Mar 2005 07:31:49 -0500, Andres Cabrera
> > > > wrote:
> > > > >
> > > > > > I'm sending this message again, since it appears it didn't get to the
> > > > > > list...
> > > > > >
> > > > > > Hi,
> > > > > > I've commited a part of the documentation for the csoundav opcodes.
> > > > > > But I'm having some problems.
> > > > > > On building, I'm getting:
> > > > > > Writing SpectralTop.html for chapter(SpectralTop)
> > > > > > Error: no ID for constraint linkend: vadd.
> > > > > > Error: no ID for constraint linkend: vmult.
> > > > > > Error: no ID for constraint linkend: vpow.
> > > > > > Error: no ID for constraint linkend: vexp.
> > > > > >
> > > > > > And then these opcodes are not created and not linked to correctly.
> > > > > > Can
> > > > > > someone have a look?
> > > > > > I'm also getting the following at the end of make:
> > > > > > cp images -R html/
> > > > > > cp: cannot stat `images': No such file or directory
> > > > > > make: *** [html] Error 1
> > > > > > However the result appears OK.Is it something I messed up here?
> > > > > >
> > > > > > One more question: Do I need to modify the makefile? or are the
> > > > > > opcodes
> > > > > > built if they are needed?
> > > > > >
> > > > > > Cheers,
> > > > > > Andres
> > > > >
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