On Thursday 01 December 2005 00:55, Victor Lazzarini wrote: > Something still not completely right with FLTK; testing a > multithreading java app seems to indicate some problem > with exiting csound. After the call to csound::reset(), the > application does not exit, but hangs, something indicating > that the csound object is not being destroyed properly. > When I take libwidgets.dylib off the OPCODEDIR, this > does not happen. There is a call to Fl::wait() in csoundModuleDestroy() in widgets.cpp. I change this not to be called unless FLTK windows were actually created. ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net