On Thursday 01 December 2005 16:54, Istvan Varga wrote: > On Thursday 01 December 2005 16:07, Victor Lazzarini wrote: > > It is a bytecode file, for Java VM, thus multiplatform; it is supplied in > > case there are difficulties with classpaths etc. It is only ca 600k. > > Serves as an example. Don't remove it! (if you do I'll add it again) > > Well, it can be built from CSDPlayer.java, so there is not really > a reason to include it, particularly given that it is only an > example. Also, the 600k is actually quite large if you consider > that it cannot be compressed to a significantly smaller size, > and that the actual useful source code is less than 2 MB when > compressed to a .tar.gz. That is almost 30% for a binary file > that can be built from other files that are included, and is > useless to most people. By the way, another file that should be > moved away eventually is windows_dlls/liblo.a.bz2 that is slightly > less than 900k; with these two files, almost half of a source > tarball of Csound 5 is binary junk. And, do not forget people who > download CVS sources on a slow network connection with the -z9 > option. Also, the inclusion of liblo.a with the Csound source code (without any copyright notice, full text of the GPL, etc.) is possibly not legal. ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net