> I have valgrind reports indicating memory problems in score sorting. I > will send these along if I can reproduce this problem this evening. It is normal because `csoundCleanup' is not called with a segfault. Here is the valgrind output with trapped.csd: end of score. overall amps: 31130.8 29985.6 overall samples out of range: 0 0 0 errors in performance Elapsed time at end of performance: real: 86.206s, CPU: 83.140s 512 1024 sample blks of shorts written to /home/audio/csound/sf/test.wav (WAV) ==19098== ==19098== HEAP SUMMARY: ==19098== in use at exit: 57,400 bytes in 212 blocks ==19098== total heap usage: 25,555 allocs, 25,343 frees, 14,258,046 bytes allocated ==19098== ==19098== LEAK SUMMARY: ==19098== definitely lost: 0 bytes in 0 blocks ==19098== indirectly lost: 0 bytes in 0 blocks ==19098== possibly lost: 0 bytes in 0 blocks ==19098== still reachable: 57,400 bytes in 212 blocks ==19098== suppressed: 0 bytes in 0 blocks ==19098== Rerun with --leak-check=full to see details of leaked memory ==19098== ==19098== For counts of detected and suppressed errors, rerun with: -v ==19098== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 275 from 5) tito ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net