Yes, it is likely that such interference would occur by chance, in any amount that would be noticeable, but of course this kind of interference is an available compositional/timbral technique that one could expect a contemporary composer to make use of. Oeyvind 2008/10/21 Michael Gogins : > I am sure there are interference patterns that could be deliberately created that would be quite audible. But I think it is very unlikely that such patterns would occur by chance in ordinary music. > > Regards, > Mike > > -----Original Message----- >>From: Jonatan Liljedahl >>Sent: Oct 21, 2008 1:41 PM >>To: Developer discussions >>Subject: Re: [Cs-dev] Sample accurate k-rate was Re: Questions aboutmusmon/insert >> >>Oeyvind Brandtsegg wrote: >>> I do agree that for most normal uses, 1 ms resolution would be enough. >>> Still, I think it would be valid to research the possibility of >>> increased timing resolution. If it will be very expensive CPU-wise it >>> should be done as some sort of special case so as not to decrease >>> efficiency in (most normal) other cases. >>> >>> One case where increased resolution would be needed is if we want to >>> do "scored" granular textures. With 1ms resolution, it is possible to >>> generate a synchronous granular stream at 1000Hz. But no way of >>> generating the same at 999Hz.... >> >>Another case might be situations where a combination of sounds make the >>jitter audible... I'm thinking about interference patterns, for example >>where the phase of an onset note happens at regular intervals against >>the phase of an ongoing note. I'm not sure I would hear it, but >>theoretically it could be a problem, don't you think? :) >> >>-- >>/Jonatan [ http://kymatica.com ] >> >>------------------------------------------------------------------------- >>This SF.Net email is sponsored by the Moblin Your Move Developer's challenge >>Build the coolest Linux based applications with Moblin SDK & win great prizes >>Grand prize is a trip for two to an Open Source event anywhere in the world >>http://moblin-contest.org/redirect.php?banner_id=100&url=/ >>_______________________________________________ >>Csound-devel mailing list >>Csound-devel@lists.sourceforge.net >>https://lists.sourceforge.net/lists/listinfo/csound-devel > > > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net