The answer is in the `instance' function in Engine/insert.c On Tue, May 08, 2012 at 08:38:42AM -0400, Adam Puckett wrote: > Hey everyone, > > I'm not quite sure I understand just how opcodes get their arguments. > I know that the orchestra is parsed and the opcode seems to "just > work" whenever I run them. > > How does the structure (e.g. OSC *p etc) know what its in/outtypes > are? Does it have something to do with "alignment", or an OPDS h, or > perhaps both? > > Thanks. > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net