Perhaps it is a problem with the signal handler. In Common Lisp I use csoundInitialize(NULL, NULL, CSOUNDINIT_NO_SIGNAL_HANDLER) because the ignored SIGSEGV in `static const int sigs[] = ...' (Top/csound.c:909) causes a crash after `csoundCreate'. You can look if it is your case replacing if (csoundInitialize(NULL, NULL, CSOUNDINIT_NO_SIGNAL_HANDLER) < 0) return NULL; in `csoundCreate' func (Top/csound.c:975) tito ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net