On Friday 10 March 2006 22:25, Michael Gogins wrote: > If the conditional loading all occurs during compilation so that there > are no burps during realtime performance Yes, it is done during orchestra compilation, as that is the place where an opcode is first referenced if it is used at all. Listing opcodes or calling csoundNewOpcodeList() does unconditionally load everything, however. > though if it were me I would leave it as it is since that is simpler. OK, I will revert to the old code soon. I will also restore the stdopcod library. ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net