On 9/13/07, Art Hunkins wrote: > This "one note" model is the way I end up building most of my real-time > compositions. > > An additional reason for the model is that in a fairly dense sustained > texture, initializing an instrument can result in a sonic "glitch." Better > to just keep the "note" on all the time rather than stopping and restarting > it. Makes sense. In my mind, in the new model everything would be handled this way. Glitch-proofing should just happen, if possible. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net